:INFO Publishing Your First Game on itch.io Publishing your first game on itch.io. Covers page setup, pricing strategy, building a basic press kit, and a launch day checklist to maximize visibility. :COUNTER.half 5 Screenshots | :COUNTER.half 1 GIF :PATH Preparing for Launch Export your game build for your target platforms. Write a short description under 200 words. Take screenshots during gameplay, not from the editor. Record a 10 to 30 second GIF of the most interesting gameplay moment. :PATH Setting Up the Page Set a cover image at 315x250 pixels. Write a compelling short description. Add tags generously: genre, engine, theme, platform. Set pricing to free or pay-what-you-want for a first release to maximize downloads. :PATH Post-Launch Promotion Post to itch.io's community boards. Share in relevant subreddits and Discord servers. Reach out to small game YouTubers and streamers. Submit to game jams retroactively if eligible. :CHECKLIST Launch Day Checklist [ ] Game build uploaded and tested on a clean machine [ ] Cover image and screenshots uploaded [ ] Description complete with no placeholder text [ ] Tags set (at least 8) [ ] Download file labeled with version number [ ] Community post written for itch.io feed :NOTE Pay-what-you-want at 0 minimum gets you the most downloads and still earns money from players who want to support you. A suggested price of 2 to 3 USD with 0 minimum is the most common strategy for first releases. :LINK https://itch.io/docs/creators/design itch.io creator documentation: page design and discoverability guide