
- Should the game feel grim, heroic, funny, mysterious, or a mix? - How much of the story do you want to drive: a lot, some, or I would rather react? - What is one movie, book, or show mood you would like this game to borrow from (mood only)? - How lethal should danger be: scary and real, or mostly a setback?
- What does your character want most right now? - Who or what do they refuse to betray? - Name one person, place, or thing in the world they care about. The GM may use it. - What is a flaw you would enjoy seeing cause trouble?
- Is there any topic you want left out of the game entirely (a line)? - Is there a topic that can exist but should stay off-screen or be handled briefly (a veil)? - How would you like to signal a pause or a change of direction during play? - Are you happy for the GM to check in privately between scenes?
- How long is a session, and when do we take a break? - What happens if you miss a session: character stays in the background, or GM plays them? - Are phones and laptops fine at the table, or only for game use? - Who takes notes, and who keeps the shared map or party list?
Reserve the full kits
Write RESERVE and the kit name. Nothing is charged here. Tell us what you want fixed first.